package flash3.net
{
	import flash.events.Event;
	
	import flash3.net.MsgPacket;
	
	public class PacketEvent extends Event
	{
		public function PacketEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
		public static const SOCKET_SEND:String = "socket_send";
		public var _packet:MsgPacket;
	}
}